Object-Oriented Programming and Graphical User Interfaces (CMPE416)
The purpose of this course is to expose the Object Oriented Programming approach and its use in building Graphical User Interfaces. It will be done in fact through the presentation of the JAVA language. The student is to learn the language structure of JAVA, its object oriented aspect, the similarities and differences with C. He must also acquire a practical programming experience in Java through a number of exercises and projects. Concerning the applications of the language, we will focus on the implementation of Graphical User Interfaces as well as animation programs. Blueprints and a practical object oriented development methodology will be given for such applications.
Lecture Hour (hrs/week): 4
Lab (hrs/week): 2
Tutorial (hrs/week): 1